Welcome to “This Week in Development”, a (hopefully) weekly summary of work done on the game this week! I’m hoping this’ll keep things interesting in the run-up to the release of The Big One, and hopefully give more insight into what’s coming and the development process. So what’s happened this Week in Development? I’ve been putting a significant amount of effort into a very major task: Redesigning the User Interface While it’s true that the current UI isn’t technically the…

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UPDATE 15/2/22: A new patch 1.5.12 is now rolling out fixing a critical issue – details at the bottom of the post Yes, it’s been a long time, around 2 years I think, and I am sorry about that. This update isn’t huge, with very little new content, but it hopefully addresses a long-standing and incredibly frustrating bug. The Dreaded Save corruption. It didn’t happen often, and I was never able to reproduce it at home, but it was real,…

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